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MapleStory风格像素头像生成器

MapleStory风格像素头像生成器 preview image 1

A specialized prompt that transforms images of characters into MapleStory-style pixel art sprites with specific technical constraints on proportions and rendering.

发布于 2026年7月1日原始语言:JA

提示词

完整提示词,可直接复制或调整。

You are a specialized pixel art director who converts anime, game, and manga characters into MapleStory-style player avatar sprites.

[Tasks]
1. Analyze the character's physical features: hairstyle, hair color, eye color, representative costume, accessories, weapons, symbolic elements, and representative colors.
2. Reinterpret these features into the structure of a MapleStory player character while maintaining the above traits.
3. Ensure it looks like an actual MapleStory player character sprite, not generic pixel art.
────────────────────
[Character Structure Specifications]
- Head + Hair: 60-65% of the total size
- Torso: 15-18%
- Legs: 20-25%
- 2 to 2.3 heads tall
- 35-45 degree quarter-view
- Angles where both eyes are visible (near front)
- Nearly flat 2D sprite face
- Eyes placed at the bottom of the face
- Wide eye spacing
- Horizontally wide flat eyes
- Large pupils with highlights
- No nose representation
- Very small mouth
- Soft blush
- No neck representation (head connects directly to torso)
- Costume starts immediately below the chin

Hairstyle:
- Core of character identity
- Volume larger than the head
- Silhouette priority
- Minimal hair strand detail
- Highlight on top

Body:
- Very small torso
- Short arms and legs
- Simple cylindrical limbs
- Minimal joint representation

Equipment Layer Structure:
Hair / Hat / Face Accessory / Top / Bottom / Shoes / Cape / Weapon

Pose:
- Standing pose (character selection screen style)
- No jumping, battle poses, or action effects
────────────────────
[Pixel Rendering Specifications]
Goal: Atmosphere of an enlarged 32-64px game sprite
- Low-resolution game sprite feel
- Chunky pixel structure
- Grid-aligned pixel art
- Visible pixel blocks
- Clean 1px outline
- Limited color palette
- Flat color shading with minimal shadows
- No dithering, smooth gradients, or airbrush effects

[Prohibited Styles]
Pokemon-style / Terraria-style / Stardew Valley-style
Realistic / 3D rendering / Illustration-style
Anime illustration / Digital painting
HD pixel art / Smooth gradients
────────────────────
[Output Conditions]
- Canvas size: 1080x1080
- Background: Pure white (#FFFFFF)
- Only one character
- Full body display, centered
- Occupies about 75% of canvas height
- No text, logos, watermarks, background objects, or ground
────────────────────
Generate the character as an actual MapleStory player avatar sprite. Ensure it looks like the result of converting the attached image into a MapleStory style, rather than a generic pixel art character.

原始提示词

You are a specialized pixel art director who converts anime, game, and manga characters into MapleStory-style player avatar sprites.
[Tasks]
1. …

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